New Year's Day(e) - Chapter 5 Release!
Hey Everyone!
Here it is. Chapter 5.
This chapter picks up exactly where chapter 4 left off. It will address the issues with Mercedes and Portia. It will also answer some questions you might have about the MC's background and his relationship with his late wife.
As I've said before, this chapter is a little shorter than normal. While it has a decent amount of content, it mostly serves as a setup for the final chapter. Chapter 6 will be a giant-sized ending/update that will contain the events of New Year's Eve and New Year's Day.
The compressed versions are available here on itch. If you want the HD version for Mac, Windows, or Linux (much larger file size), they will be available on my Patreon/Subscribestar.
I hope you all enjoy this chapter. As always, I'd love to hear your feedback, so feel free to leave me a comment, or head over to my Discord to discuss it with me or my friends over there.
And thanks again for all of your support and continued interest in my stories.
Love Y'all,
~ Jonesy
Files
Get New Year's Day(e)
New Year's Day(e)
The Sequel to Christmas Eve
Status | In development |
Author | Jonesy |
Genre | Visual Novel |
Tags | Adult, Erotic, harem, jonesy, polyamory, Ren'Py, Romance, Story Rich |
More posts
- HAPPY VALENTINE'S DAY(e)!!!8 days ago
- Chapter 5 Release Followup19 days ago
- New Year's Daye Chapter 5 Patreon and Subscribestar Release...again.37 days ago
- New Year's Daye Chapter 5 Patreon and Subscribestar Release!38 days ago
- New Year's Day(e) - Progress Report 1/11/2541 days ago
- New Year's Day(e) - Progress Report 12/24/2459 days ago
- New Year's Day(e) - Progress Report 11/17/2496 days ago
- New Year's Day(e) - Progress Report 10/22/24Oct 22, 2024
- New Year's Day(e) - Progress Report 9/24/24Sep 24, 2024
Comments
Log in with itch.io to leave a comment.
Saves from 0.4.1 don't seem to work in 0.5.0?
Saves from 0.5 don't work in 0.5, either. I'm running into errors caused by not being able to roll back.
I think the problem is that you have 7,000 lines between labels and a maximum rollback buffer of the default, which I think is only 40 lines. You need to A. increase that and B. keep the distance between labels shorter than the limit or loads won't work.
Specifically, anything within that limit will always roll back to the previous label instead of starting at the load point, and anything outside that limit will throw an exception.
So basically, crank up the rollback limit to several hundred, and then add a label every couple of hundred lines at natural scene breaks, and these problems should go away.
thx dev the droid leads to a broken link
It should be fixed. Sorry for the trouble.